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Magic: The Gathering Drive to Work Podcast

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more whil

Episodes

Total: 1192

#1192: Stickiness

2024/11/22

In this podcast, I talk about an important quality of Magic mechanics: stickiness. What is it and ho

I went to MagicCon: Las Vegas and have many stories to tell. This podcast tells those stories.

This episode is the eighth and final part of my eight-part series where I go through the entire hist

At MagicCon: Las Vegas, I was honored to participate in Game Knights Live. I have my three fellow pl

This episode is part seven of an eight-part series where I go through the entire history of Magic de

In this podcast, I sit down with Carmen Klomparens, lead designer of the Magic: The Gathering Founda

This episode is part six of an eight-part series where I go through the entire history of Magic desi

In this podcast, I sit down with Foundations's Lead Set Designer Bryan Hawley to talk about the desi

This episode is part five of an eight-part series where I go through the entire history of Magic des

#1183: Graveyard Mechanics

2024/10/24

In this podcast, I go through all the mechanics that interact with the graveyard in some way.

This episode is part four of an eight-part series where I go through the entire history of Magic des

When we design new Magic cards and mechanics, we have to be conscious of how those cards will play w

This episode is part three of an eight-part series where I go through the entire history of Magic de

#1179: Cardcrafting

2024/10/11

Once a week, the Magic designers get together to talk through technical design issues. That meeting

This episode is part two of an eight-part series where I go through the entire history of Magic desi

In this episode, I take all the sets I talked about in my "State of Design 2024" article (The Lord o

This episode is part one of an eight-part series where I go through the entire history of Magic desi

In this episode, I sit down with Emily Teng, the Duskmourn: House of Horror worldbuilding lead, to t

#1174: The Un- Line

2024/9/20

In this podcast, I talk about what divides normal Eternal-legal Magic mechanics from silver-bordered

In this podcast, I sit down with Jules Robins, lead set designer of Duskmourn: House of Horror, to t