Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more whil
Mark Rosewater continues his three part series about Mirage.
Mark Rosewater starts off his three part series about Mirage.
Mark Rosewater looks back and discusses the journey for Wizards of the Coast.
Mark Rosewater dives into randomness in Magic and in game design.
Mark Rosewater talks about Unglued 2.
Mark Rosewater discusses Unhinged in part 3 of his Lessons Learned series.
Mark Rosewater talks about his comic, Tales From The Pit.
Mark Rosewater dives into blue in Magic's color pie.
Mark Rosewater wraps up his series about Future Sight with Part 3.
Mark Rosewater continues his discussion about Future Sight with Part 2 of the series.
Mark Rosewater dives into the Time Spiral set Future Sight with Part 1 of a series.
Mark Rosewater finishes his two part series about the lessons he's learned from designing Magic sets
Mark Rosewater starts a two part series about the lessons he's learned from the sets he's lead in de
Mark Rosewater hits the road and talks about creatures in this episode.
Mark Rosewater talks about the set Planar Chaos.
Mark Rosewater expects traffic on the road, and so he picks a topic that he can talk extra about: Ba
Mark Rosewater talks about white and its place in the color pie.
Mark Rosewater talks about Homelands, a set he didn't design, didn't develop and wasn't even at Wiza
Mark Rosewater talks about the concept of the Mana System.
Mark Rosewater talks about the concept of the Color Pie.