Your weekly dose of retro gaming and technology news and interviews with industry veterans. New epi
We get the inside story of the legendary Hewson Consultants (Uridium, Cybernoid), and 21st Century E
The inside story on the Sony Playstation with Anthony Caulfield who talks about the upcoming final i
It's an all-out Amiga fest this week with Trevor Dickinson! Why he loves the platform, how did Stev
We get the inside story on the Ultima series, the earliest days of computer games and why the Apple
We talk Last Ninja 2, Street Racer, First Samurai and the ill-fated Konix Multisystem with Mev Dinc!
We talk Duke Nukem, Wolfenstein 3d and the rise of Shareware with the founder of Apogee and 3D Realm
We get the inside story on the Amiga's biggest ever magazine, and the dramatic last years, with Amig
We talk Beneath a Steel Sky, the plans for the never-made sequel and the Broken Sword series with St
We talk to the man who has coded more Spectrum games than anyone else, Jonathan Cauldwell. Plus som
We chat DOS gaming, system collecting, doing Youtube for a living and lots more with Clint Basinger
Playing games with George Lucas, Steven Spielberg's hacked arcade machines and more, as we get the i
We talk about the early Amiga days with legendary artist Jim Sachs, the man behind graphics for Defe
We chat Loom, 7th Guest, Wing Commander and much more with legendary video game composer George "The
The rise of fall of Coleco, the 80's USA video game crash and the inside story of ID Software in the
We get the inside story on Bullfrog, Graftgold, Bitmaps and EA with legendary game graphic artist Jo
We chat to legendary C64 and Amiga musician, Chris Huelsbeck - the man behind classic game soundtrac
We talk the early BBS hacking scene, the failure of 3DO and lots more with the co-founder of Interpl
We speak to gaming pioneer Richard Bartle who co-invtended the first M.U.D game in the 70s, which le
We reminisce about seaside Arcade memories, the Commodore 64 and Amiga games with the author of the
How did the theme music to Lotus 2 on the Amiga come in a dream, and why is Top Gear on the SNES the