BOO! To celebrate Spooky Spring, Jason, Maddy, and Kirk dive into some of their favorite horror games and talk about what makes a video game scary. How does interactivity enhance horror? What's the difference between "dread" and "panic"? And are controls sometimes meant to be terrible?
**One More Thing: **
**Kirk: **Persona 4 Golden/Persona 5 Royal
**Maddy: **Elden Ring
**Jason: **Eternal Threads
Links:
Maddy talks with Dead Space 2 director Wright Bagwell about the infamous eyeball scene: https://www.polygon.com/interviews/2020/10/4/21498961/dead-space-2-director-eye-poke-needle-scene-horror-wright-bagwell-interview
Kirk’s take on horror doors: https://kotaku.com/the-horror-of-video-game-doors-1819921161
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