The AIAS Game Maker's Notebook

A series of in-depth conversations between video game makers on the business and craft of interactiv

Episodes

Total: 184

Trent Kusters chats with Josh Sawyer, the Game Director behind Obsidian Entertainment's Pentiment. T

Trent Kusters chats with Mike Salyh and Wyatt Bushnell, Co-Founders of Coin Crew Games. Together the

Austin Wintory chats with the composer duo collectively known as The Flight, Joe Henson and Alexis S

Trent Kusters chats with Massive Monster's Julian Wilton. Together they discuss developing the smash

Austin Wintory chats with 2 of the creators behind the Monkey Island series, Ron Gilbert and Dave Gr

Ted Price chats with PlayStation London Studio Co-Studio Heads, Tara Saunders and Stuart Whyte. Toge

Trent Kusters chats with Game Director at Half Mermaid, Sam Barlow. Together they discuss how his ca

We're on a break from new content this week, but check out one of our past episodes with recent GMN

Chris Charla chats with Chelsea Blasko and Adam Boyes while at D.I.C.E. Barcelona. Fresh off their d

Ted Price chats with Ilari Kuittinen, Studio Head & Co-founder of Housemarque. Together they discuss

Ted Price chats with Christian Linke and Alex Yee, two of the creative leads and executive producers

Trent Kusters chats with Raphaël Colantonio, the President and Creative Director of WolfEye Studios,

Ted Price chats with Guerrilla's Mathijs de Jonge. Mathijs is the Game Director for both the Horizon

Trent Kusters chats with Polyarc's Chris Alderson (Art Director, Co-Founder) and Josh Stiksma (Desig

Ted Price chats with Joseph Staten, the Head of Creative at 343 Industries and Halo Infinite. Joseph

Deathloop Composer Tom Salta

2022/7/25

Austin Wintory chats with Composer Tom Salta. Together they discuss his career journey before games 

Trent Kusters chats with Johnny Galvatron, the Creative Director behind the BAFTA award winning game

Ted Price chats with New World Game Director, Scot Lane. Together they discuss how he and Amazon Gam

Trent Kusters chats with Gregorios Kythreotis (Creative Director, Shedworks) and Martin Kvale (Sound

Ted Price chats with Bungie's Luke Smith. Together they discuss the Destiny Universe; designing repe