cover of episode The Narrative Design of Slay the Princess with Black Tabby Games

The Narrative Design of Slay the Princess with Black Tabby Games

2024/11/25
logo of podcast The AIAS Game Maker's Notebook

The AIAS Game Maker's Notebook

Shownotes Transcript

This episode is supported by Xsolla) Alexa Ray Corriea) chats with Abby Howard) and Tony Howard-Arias) from Black Tabby Games), developers of Slay the Princess). Together they discuss their backgrounds in graphic novels before moving into games; how they approached writing for a game with many possible narrative choices; the technical hurdles they had to overcome; and the different ways that Slay the Princess) handles the idea of intimacy.  If you enjoyed this episode, please consider leaving us a rating and review). Please consider supporting game dev students with: AIAS Foundation)