(0:28) Brodeur flees to Oregon.
(4:08) Failure comes to East Texas University.
(7:26) Dividing the blame between the players and Game Master.
(11:40) Player silence and passivity.
(17:30) Things lost for lack of time.
(19:34) Substance use, depression, and the option of just narrating the ending.
(26:32) Was there a post-mortem with the players? Not judging a whole campaign by its ending.
(30:09) If the players don’t know how to answer, ask a more specific question.
Hosts: Brodeur, Dan, Wayne