We've speculated in the past that maybe everyone should standardize to the same engine. That maybe that'd be good for the industry. At the time we looked at the hype around Unreal 5 and thought - this could be it. Everyone will go to this. And a lot of people have.
However, as the industry has changed so much in the last couple years - let's reexamine the idea. Should everyone be switching to Unreal 5? And does U5 live up to its hype?