In-depth conversations about Swift and software development in general, hosted by John Sundell.
On this final episode of 2022, Nick Lockwood returns to the show to discuss the overall evolution of
Ben Scheirman returns to the show to discuss how Swift’s built-in concurrency features, such as asyn
Adam Bell returns to the podcast to discuss different techniques and approaches for optimizing UI co
Donny Wals returns to the show to talk about being an iOS developer freelancer, and to discuss some
Gui Rambo returns to the show to talk about the role and importance of system design when building a
Natalia Panferova joins John to discuss some of the key new features that are coming to SwiftUI and
Ben Cohen, manager of the Swift team at Apple, joins John on this WWDC22 special to discuss Swift 5.
Chris Eidhof returns to the podcast to talk about how SwiftUI has evolved since its initial release,
Simon Støvring returns to the show to talk about how he built his new text editor Runestone, how to
Sommer Panage returns to the show to discuss Apple’s various accessibility APIs and tools, how to in
On this 2022 season premiere, JP Simard returns to the show to discuss what’s next for Swift in 2022
To wrap up the 2021 season of the show, John revisits some of the key themes and topics that were di
James Thomson returns to the show to discuss the various technologies that enable us to render custo
Tim Condon joins John to discuss how both client and server-side Swift developers could utilize the
Nick Lockwood joins John for a discussion about maintaining Swift code bases — from open source proj
Marin Todorov returns to the podcast to discuss Swift’s new concurrency system and its newly announc
Ben Scheirman returns to the show to talk about modern UIKit-based app development, how UIKit has ev
Christian Selig returns to the show to talk about how he used the new Safari extension system on iOS
Marcin Krzyzanowski returns to the show to talk about building editors for Swift code, backend-drive
Roxana Jula joins John to discuss Apple’s various tools, frameworks, and APIs for building Augmented