Jason, Maddy, and Kirk talk about the opening hours of Final Fantasy XVI, a game with some very strange pacing, and use that as a springboard to talk about pacing in general. How do you deal with pacing in video games when the player is control? And do big, emotional moments need a cigarette afterwards?
**One More Thing: **
**Kirk: **Beef (Netflix)
Maddy: Ender’s Game by Orson Scott Card
**Jason: **Nintendo Direct
LINKS:
Support Triple Click: http://maximumfun.org/join)
Buy Triple Click Merch: https://maxfunstore.com/search?q=triple+click&options%5Bprefix%5D=last)
Join the Triple Click Discord: http://discord.gg/tripleclickpod)
Triple Click Ethics Policy: https://maximumfun.org/triple-click-ethics-policy/)