cover of episode Creativity vs Control: Where AI Fits in the Creative Toolbox

Creativity vs Control: Where AI Fits in the Creative Toolbox

2025/2/25
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Scott Belsky
主持人
专注于电动车和能源领域的播客主持人和内容创作者。
Topics
@Scott Belsky : 我认为AI创作正从‘提示时代’转向‘控制时代’,创作者将能够更精细地控制AI生成的内容,并拥有更多模型选择。AI降低了创意门槛,也提升了创意上限,更多人可以参与创作,而专业创作者也能借助AI提升创作水平。未来十年,品味将胜过技能,因为技能将被计算所取代。AI擅长处理已有的信息和模式,但它不擅长捕捉和表达人类情感,以及创造出意料之外的故事;AI在营销领域可以实现完全个性化的体验,但在娱乐领域,人机结合的模式可能更受欢迎。内容的普遍化可能会导致人们追求稀缺的高品质内容。目前,创意专业人士对AI的反应存在两极分化,一部分人感到威胁,一部分人积极拥抱。Adobe公司正在将AI整合到现有产品中,并开发全新的AI原生产品。 关于Behance的经验,我反思了早期选择自主经营的策略,虽然经历了艰难,但也培养了团队的资源fulness,这比单纯的资源更重要。在公司发展的‘混乱的中期’,要根据所学知识重新评估对项目的信念,并根据实际情况调整方向。 我认为未来的软件将更加个性化和适应性强,生成式UI将改变用户界面设计,语音交互在信息发现方面存在局限性。AR技术发展与几年前的AI技术发展类似,都处于即将爆发的前夜。大多数AI模型最终会被商品化,模型公司需要向上游发展才能获得更多利润。在创意领域投资,应关注网络效应和界面层。成功的创始人会快速迭代产品并诚实面对问题。 AI将在医疗、管理和广告领域带来巨大变革,未来的公司将以认知为驱动,由‘管家’和‘编排工程师’组成,而更多人将从事小型、专注于手工艺和讲故事的企业。 @主持人 : 为创作者构建工具比成为创作者更难。AI可以赋能创作者,但其工具集应该有界限。Behance的成功经验表明,资源fulness比资源更重要,在公司发展的过程中,要根据实际情况调整方向。 AI在创意领域的影响是两极化的,一部分人感到威胁,一部分人积极拥抱。 关于未来的工作和生活方式,AI将改变很多行业,人们将更多地从事创意工作,小型的手工艺和讲故事的企业将会兴起。

Deep Dive

Chapters
This chapter explores the impact of AI on creative tools, examining how AI is lowering the barrier to entry for creators while simultaneously raising the ceiling for experienced professionals. It discusses the shift from prompt-based AI to a more controlled approach, focusing on the evolution of AI-native user interfaces and the importance of workflow efficiency.
  • AI is lowering the barrier to entry for creators.
  • The shift from prompt-based AI to a more controlled approach with layers and levers.
  • AI-native UIs are changing creative workflows.
  • Taste will outperform skill in the next 10 years.

Shownotes Transcript

Being a creator in 2025 is tough—but building for creators is even harder. Perhaps no one understands this conundrum better than Scott Belsky. As the founder of Behance, a longtime executive at Adobe, and an advisor to companies like Pinterest and Atlassian, Scott has spent his career at the intersection of technology, design, and creativity.

In this speedrun episode, recorded live in San Francisco during the fourth iteration of our a16z Games Speedrun program, we dive into:

  • How AI can actually enable creators—and where its toolset should end
  • The evolution from the "prompt era" to the "controls era" of AI
  • Whether people really want bespoke, personalized experiences or simply crave familiarity
  • What happens when creative scarcity disappears and AI-generated content becomes ubiquitous
  • The future of creative tooling, from generative UI to AI-native interfaces

Plus, Scott shares insights from his time building Behance, leading product strategy at Adobe, and investing in the next generation of creative tools.

If you want to learn more about A16Z Games Speedrun, visit a16z.com/games/speedrun.

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