Stanford has been at the frontline of immersive technology for decades, and VR is no exception. Virtual reality gives a new dimension to learning where you can take abstract principles and bring them to life– students can virtually experience what human hearts look like during exercise, when unhealthy, and as they age. Students can create virtual spaces for collaboration, working together remotely or touring departments across the nation. And with VR empathy training, students experience what most marginalized minorities experience daily, getting a small glimpse of what life would look like from a different perspective.
However, implementing XR in education requires both a creative vision and technical understanding. Erik discusses the need to have a team that works together to create XR content and scalable systems. The balanced focus on creativity and technical implementation makes VR successful and takes education at Stanford to a whole new level.
Quote:
“In an academic setting, immersive technology adds real value when you can transmit information, transport a learner or transform a concept.”
Timestamps:
About Erik Brown
Erik Brown is the Associate Creative Director at Stanford University’s digital media and equity unit, Stanford Digital Education. As an academic media creative who has been developing online courseware for universities such as MIT, Boston University, and Wellesley for the past decade, Erik is always looking for thoughtful and creative ways to leverage various technologies to increase engagement, access, and equity within the higher ed space.
About ArborXR:
ArborXR helps organizations confidently manage VR & AR devices at scale, remotely install content, and control what users can see and do in the headset. Our mission is to help people live more meaningful lives through the power of XR. Learn more at https://arborxr.com).
Links & Resources: