This episode is supported by Xsolla) Trent Kusters) chats with President of The Behemoth), John Baez. Together they discuss The Behemoth's) 20+ year journey as an indie studio; their breakout hit during the early days of Xbox Live Arcade in Castle Crashers); how that success propelled them forward as a studio; the importance of trade shows for developing the relationship with their community; and the steps they've taken to stay truly independent as a company. If you enjoyed this episode, please consider leaving us a rating and review). Please consider supporting game dev students with: AIAS Foundation)