Trent Kusters) chats with Xalavier Nelson Jr.), the studio head, writer, and creative director of titles such as El Paso Elsewhere), Space Warlord Orgran Trading Simulator), Clickolding), and the upcoming I Am Your Beast). Together they discuss Xalavier's ideas around sustainable game development such as the importance of prioritizing shipping projects on time and within scope; how giving players unique experiences keeps them coming back for the next game; and the challenges of their approach when pitching to potential partners. Watch this episode on our YouTube) channel. If you enjoyed this episode, please consider leaving us a rating and review). Donate to AIAS Foundation) Sponsors: Xsolla) iam8bit)