At the 2022 D.I.C.E. Summit), Austin Wintory) chats with Philp Eriksson, Lead Sound Designer at Hazelight). Together they discuss his transition from music into game development; the incredible challenge of designing all the audio for the various worlds and themes of It Takes Two); and what steps the team took in order to tackle such a tremendous project. Philip Eriksson is the Lead Sound Designer on It Takes Two). Prior to his work at Hazelight, Philip was a part of the sound team at EA DICE) and worked on games such as Battlefield V) and Star Wars Battlefront II).