Corey May) speaks with the Oliver Lewin) and Graham Parkes), two of the developers behind Before Your Eyes). Together they discuss how they created the blinking mechanic in game jams; the process of "learning by doing and learning by failing"; the technical and narrative challenges that arose from the game's central mechanic; and their experience releasing their first title to wide acclaim including winning a BAFTA). Listen now or watch this episode on our Youtube) channel.