cover of episode 95: What Really Happened to Screenhero

95: What Really Happened to Screenhero

2019/7/11
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The Art of Product

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Shownotes Transcript

While Derrick is away, Ben welcomes Don Goodman-Wilson, who was the first hire at Screenhero in 2013.

Don shares his version of Screenhero’s incredible journey, its migration to Slack, and Tuple coming to the rescue. Better late than never!

Today’s Topics Include:

  • Work Ethic/Culture: Doctorate in philosophy requires logic and dedication

  • Engineering Challenges: Learning low-level C/C++ code in Screenhero product

  • Microsoft Windows and Apple Mac: Harmonizing code bases

  • Web Application Programming: User interface (UI), reliability, latency, quality, and billing

  • Product/Market Fit: Quick growth, adoption, and implementation of Screenhero

  • Pair Programming: Personal and professional sharing and collaboration

  • Second Day at First Expo: Atlassian’s interest, followed by Slack’s acquisition

  • Platform of Choice: Who’s the best partner to work with to achieve Screenhero’s goals?

  • In and Out of the Sandbox: Screenhero’s prone to crashing and uses private APIs

  • Slack destroyed Screenhero: Expectations and compromises created culture clash

  • Heartbreaking, Rational Reality: Removal of remote screen control in Slack calls

  • Maintainerati’s Mission: Understand challenges and offer solutions for maintaining open source software

Links and resources:

Don Goodman-Wilson

Don Goodman-Wilson on LinkedIn)

Maintainerati)

Screenhero)

Y Combinator)

Slack)

The Screenhero Story - The Screenhero Blog)

Removal of remote screen control in Slack calls)

Atlassian)

HipChat)

WebRTC)

Redis)

Python)

Stripe)

Ractive.js)

Ruby-Grape Rack)

Ruby on Rails)

Dropbox)

Google Hangouts)

Art of Product on Twitter)

Derrick Reimer) Website

Derrick Reimer on Twitter)

Ben Orenstein) Website

Ben Orenstein on Twitter)

Maintainerati on Twitter)

Tuple)

Tuple’s Pair Programming Guide)

StaticKit)

Level)

Level Retrospective)

Level Manifesto)