Cast
Kevin Larrabee Ryan Payton Michael Reilly
Intro
Available now for free on XBOX One and PC Michael’s relationship with PD and the community Ryan’s involvement with the PD re-release
Segment 1: Super Brief History
Release Dates
JP: September 23, 2004 NA: March 15, 2005
Developed by Microsoft Game Studios Producer/Director: Yukio Futatsugi
Development:
Developed in MS attempt to cater to the Japanese audience The Western release was canceled by MS as the life of the XB was coming to an end, even though the game was already translated into English during development December 2004 Majesco and MS signed a deal to let Majesco publish PD in the USA Received positive reviews at release with a 82 metacritic
Segment 2: PD Back in the Day
Personal Memories and History of PD Why the game was so important The community after the 360 launched (Back Compat on 360)
Segment 3: Revisiting PD/Changes to the Remaster/Protips
Details on the re-release
Native resolution, uncompressed textures and cut-scenes (16:9) "It's a UWP app, so yep, it can run alongside other games." - Adam Isgreen
Changes made
Only the base 300 skills at launch, Xbox Live Rare skills to come (will be easier than 30 online wins to get one) Can skip mission after failing it a 3rd time (but still get rewards) All new Quick battle arsenals (by Gregory Barton, long time hardcore PD fan and community feedback) MP open from the start (SP rewards flow in MP save, but MP items don’t flow to SP) Free MP Starter Pack DLC (2-school arsenal case and 33 different skills from 3 schools)
Protips on how to best enjoy PD for newcomers
Play through the SP, the first 2 chapters are the tutorial and the rest of the game prepares you for the online battles by introducing the player to new skill and arsenal ideas Play Quick mode (pre-constructed arsenals, re-done for the re-release) to get familiar with how online plays. Visit the site. :)