Jon has a bone to pick with the upcoming downloadable content release schedule for Star Wars Battlefront, and Cody debates with him whether Metal Gear Solid V: The Phantom Pain is guilty of DLC misdeeds. Show Notes:
Photo credit: Marco Verch) via Flickr)
Jon recounts the tale of one man’s ridiculous customer service experience) with Sony
Cody counter-points with some good customer service experiences he’s had with Sony, which somehow leads to Jon talking about a subscription he has that allows him to listen to old baseball games… which is completely pointless
Jon is not a fan of how difficult it is to unsubscribe from basically anything on the iTunes Store
Jon claims that if you get a “dumb” customer service representative, sometimes you can get totally screwed
Cody posits that stupidity isn’t the only thing that can affect your customer service experience, as many people are great and many people are just kind of terrible people
Jon and Cody argue about whether they’re even arguing at this point in the customer service conversation
They transition into downloadable content (DLC) discussion mode, starting with a reference to the atrocious DLC in Plants vs. Zombies 2: Garden Warfare)
Jon gives a primer on the Battlefield video game series, since Star Wars Battlefront) is essentially a Battlefield game and the third game in the Star Wars: Battlefront series)
Jon explains the $50 Season Pass) available to order pre-release, and why he thinks that’s too expensive and splits the player base too dramatically
Is the initial offering for the game too thin at $60 for a game that’s been in development for a very long time? Cody doesn’t think it is, and discusses with Jon
Cody discusses his history with the Call of Duty DLC map packs and how dissatisfied he was with the maps
Jon compares Destiny’s latest expansions to the price of the season pass to highlight its absurdity to him, and Cody argues why the content is “worth it” to some
In Cody’s world, it’s just as offensive to have spent $20 on a game like Gone Home) as it is to spend fifty bucks on some DLC, then reminisces on his multiplayer days playing Call of Duty: Modern Warfare 2 and 3 with his friends
Jon concedes that he is probably “just old” and seamlessly transitions into a discussion on in-app / in-game purchases, which seem a little more frightening
Cody helps enable the most seamless transition basically ever
Cody explains the online multiplayer in Metal Gear Solid V: The Phantom Pain, including Forward Operating Bases (FOBs), your staff, R&D, and offense/defense when infiltrating bases in multiplayer mode
Jon is a fan… up until Cody starts talking about how you can buy insurance, using real-world money, to “insure” your virtual characters from being captured by online adversaries
The verdict is out regarding exactly whom is the target of the game...