Odin’s creator, Bill Hall, makes some bold claims about the language, including that it’s “programming done right”. Before that starts a war on the internet, we’d best ask him to explain what that means, and how Odin tries to achieve it. And while we get deep into the details, overall his answer seems to be, “By gathering masses of feedback and then refining C until it feels joyous again.
Of all the C-like languages we’ve looked at on Developer Voices, Odin seems to be the most at-ease with its progenitor. It’s not trying to be a revolutionary new way of thinking about systems programming; it’s just trying to rethink C for modern conventions. If Bill’s hit his goals, it might be the most comfortable way to get a language that’s C, but C done better…
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Odin: https://odin-lang.org/
Odin Packages: https://pkg.odin-lang.org/
Newsqueak [pdf]: https://swtch.com/~rsc/thread/newsqueak.pdf)
EmberGen: https://jangafx.com/software/embergen/)
Raylib: https://www.raylib.com/
RayLib bindings for Odin: https://github.com/odin-lang/Odin/tree/master/vendor/raylib
Verse language: https://dev.epicgames.com/documentation/en-us/uefn/verse-language-reference)
Algorithms + Data Structures = Programs: https://en.wikipedia.org/wiki/Algorithms_%2B_Data_Structures_%3D_Programs)
Bill on Twitter: https://twitter.com/TheGingerBill)
Kris on Twitter: https://twitter.com/krisajenkins)
Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/)--
#podcast #software #softwareprogramming #programming #odin #odinlang