cover of episode The Magnus Protocol 9 – Rolling With It

The Magnus Protocol 9 – Rolling With It

2024/3/7
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The Magnus Archives

AI Deep Dive AI Chapters Transcript
People
A
Alice
A
Alice Dyer
C
Chester
G
Gwen
S
Sofia Eichstätt
T
Teddy
Topics
Sofia Eichstätt: 表达了被困在播客中的困境,并寻求帮助。 Chester: 对工作中无意义的流程感到困惑和不满;被一个奇怪的、看似无意义的问卷调查所困扰;在调查Magnus研究所方面没有取得进展,感到沮丧。 Alice Dyer: 讲述了她与Gary以及这副骰子的渊源;描述了这副骰子的超自然特性:掷出高点数会带来好运,低点数则带来厄运;对骰子是否操控了她感到不确定,认为她自己的选择造成了结果;发现骰子的结果并非完全随机,而是存在某种平衡机制;认为骰子的影响力超越了掷骰者本身,而是影响到所有参与的人;描述了将厄运转嫁给他人的过程以及内心的复杂感受;描述了她逐渐沉迷于操控他人命运的经历;讲述了她与Gary最终的遭遇;描述了Gary被卡车撞死的惨烈场景;决定放弃骰子,并解释了原因。 Gary: 在故事中作为Alice Dyer的旧友出现,将诅咒骰子给了Alice。 Gwen: 接到新的任务,要将信件交给Nigel Dickerson。 Teddy: 讲述了他被公司裁员的经历;描述了他在Magnus研究所工作的情况;被Alice邀请去废墟调查一件奇怪的事情。

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Hi folks, Billy Hindle here, the voice of Alice Dyer in The Magnus Protocol. Today I just wanted to take some time to run you through some of the exciting Magnus merchandise, as well as affiliate links, a brand new way to support the show. You can find affiliate links in the description of all new episodes. If you are based in the UK, be sure to check out Phantom Peak, a unique, immersive, open world adventure in London. Use the link in the show notes or code RUSTY to get 15% off tickets.

perfect for fans of escape rooms. Next up, be sure to check out our bespoke merchandise from our partners, including exclusive perfume scents inspired by John and Martin and ex-Altiora. Find out more by going to www.rustyquill.com forward slash S-B-P. Find Magnus and Rusty Quill themed TTRPG accessories, including dice trays, dice towers, and beautiful coasters from Harpscore by going to harpscore.com forward slash rusty dash quill.

See the Magnus Archives polyhedral die set from Dice Dungeon, including an exclusive D16 featuring icons representing the fears. Visit thedicedungeon.co.uk forward slash collections forward slash rusty dash quill to find out more. There are also new designs available on our official merchandise stores for t-shirts,

Stickers, posters and more. Check the links in the description or go to www.rustyquill.com forward slash support. Thanks for listening. We hope you enjoy the show.

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that we will be using to raise funds for the Magnus Protocol Mystery Board Game. We are working with the amazing and talented team from Indie Boards and Cards, the team behind some other extremely successful board games, such as The Resistance, Coup, The Sherlock Files,

and Flashpoint Fire Rescue. The Magnus Protocol Mysteries will be an easy-to-learn puzzle game, bringing you a series of engaging cases to solve and supernatural problems to resolve. The game will also feature brand new audio recordings from the cast.

This episode is dedicated to Sophia Eichstätt, statement regarding their entrapment in the podcast. Oh please God, if anyone can hear this, please send help. I haven't been a physical being in so long. I'm losing myself to this podcast.

Wait, what's that over there? An episode of a sequel? It's so intriguing. I can't help but reach out my non-existent hands to it. Oh, oh no. Not again. Oh, the horrors. No. Rusty Quill presents The Magnus Protocol Episode 9 Rolling With It Evening. Hey. So, how's the novel coming along? Hm? What?

Oh, right, yeah. Just filling in some more onboarding paperwork. You know what it's like. Do I? No one's given me anything since day one. It's my own fault. I checked a box for a response department one-to-one. Yeah, Alice mentioned something about that. Also that there hasn't been a response department for years now. That's what I was told.

Sorry, am I missing something? Because otherwise this seems pretty... Pointless? Yeah, completely. You lost me. Well, I refuse to give it the satisfaction of giving up. You don't want to give the automated bureaucratic system any satisfaction. Exactly. And honestly, it's kind of compelling by this point. Like it's deliberately weird and pointless, you know? How so? Look...

Please list your earliest four negative memories associated with school or an equivalent childhood educational institution. Then rate each from zero to seven, with zero being neutral and seven being traumatic. I'm sorry, what? It gets better. Please list every dead creature you have seen in the last three months. How many blood transfusions have you had within the last ten years? Why?

Why what? Just why? Well, that's something. Isn't it? And even better, I know no one will ever read it. I'm glad you're having fun. Sometimes it's nice to just have an excuse to sit quietly for a while and think about things. Things like? See? You do get it. Well, I'm glad you're in a good mood because I've got some bad news.

I can't find anything more on the Magnus Institute, and honestly, at this point, I'm out of ideas. That's all right. I really appreciate you humoring my little crusade, but maybe Alice is right. Maybe I should pack it in. I'm sorry. Life's too short, right? Isn't it just? Fancy a horrible coffee? Nah, I'm good. Besides, these bad boys won't fill themselves in. Don't have too much fun while I'm gone.

What the hell? Statement follows.

Yeah, I see you not touching them. Smart. But gloves aren't going to be any protection if your hand slips and they go clattering across the table. I'd put them in that box real careful. Because let me tell you, those babies are due for some serious bad luck. So yeah, I tell you all about them, how I got them, all that crap and you just... you take them away, right? You accept them, I think.

I'm pretty sure that's how it works. It's how it worked for me, at least. Put them in whatever vault you like, bury them, drop them in the ocean, or for all I care, all that matters is that they're yours now.

It was Gary who roped me into all this. He was one of those hardcore nerd types, and right from when we were at school together he'd try to get me to play in his stupid games. I mean, advanced Dungeons & Dragons was the big new thing, but I never saw the appeal. I tried at once to shut him up, but you just sat around saying stuff that's not real. Where's the game in that? And after school, me and Gary drifted apart. No surprise. It happens, right?

But then last year, Carl leaves me. It wasn't a huge deal. It's not like we were engaged or anything and we'd barely seen each other since he moved to Doncaster. But it still hurt, you know? So when Gary contacts me out of the blue, begging me to join his group, I think screw it. Why not? Gary wasn't that bad. At least, I thought so. And God knows I needed a pick-me-up. A bit of harmless fun.

So I turn up at his apartment and I realize Gary has been doing seriously well since school. He's got this sweet place over in West Didsbury. That said, when he invites me in, I notice he's looking kind of haggard. He's wearing this obviously expensive long-sleeved turtleneck, but he's got bags under his eyes, his trousers are torn, and he's walking with a limp.

I ask if he's okay and he mumbles something about a mugging, so I leave it alone. But I do notice that a bunch of bulbs have blown, and there's a huge leak over his massive sound system. I don't say anything, though. I mean, it's not like my tiny rented studio is any better. That said, I do notice a slight stain on his wall that I think might be blood. There's no one else there yet, just me and him, and I'm feeling pretty awkward.

Then he starts talking about this game we're apparently going to be playing, and I feel an entirely different kind of awkward, because I have no idea what he's on about. Then he says to me that he assumes I don't have any dice of my own, and I tell him no, I'll have to use his. That puts a smile on his face. I know why now, of course. I was expecting him to give me a bunch of those cheap little plastic dice with all the different points, but instead he reaches into his pocket and pulls out a pair of normal ones.

Six sides, off-white, little black dots. You know what dice look like. I mean, you're looking at them right now. I ask him if we need, you know, weird dice, and he shakes his head, saying this game just uses 2D6. He holds them out for me to take them. So I do. God, they felt heavy. It's been a while since I played the tables, but I've used enough dice to know they were too heavy. There was something else, too.

From that point on, I own those dice, and I know it. Gary doesn't bother waiting after that. He immediately claims he got a call from someone else in the group. "They can't make it, game's cancelled, sorry you came all this way, blah blah blah." And just like that I'm back outside, waiting on a taxi to get me home. Do I really need to give you the whole lowdown on the next bit?

I mean, you said you're specifically looking for, what was it, supernaturally active items, right? I feel like when I tell you I'm giving you a pair of cursed dice, you can probably put the pieces together. Look, long story short, I start rolling them, and notice that they make stuff happen. I roll high, good things happen. Job offers, free coffees from hot baristas, tax refund.

I roll low, bad things happen. Broken tech, lost money, bad moods all around. And when I roll really low, well, you've seen the scars. The thing is though, I still don't really know if they ever made me roll them. I mean, I did.

A lot. And I knew that the risks probably outweighed the rewards. But I don't think I ever felt them like... calling to me. Or anything, you know? It always felt like my choice. Even if it was a shitty choice. Besides, I've never gotten anything good in my life except by blind chance. So why should this be any different?

After a while though, I did notice that it's not actually random. You get a few high rolls, your next one is probably going to be low. And if you've gotten all the bad luck out, you've got good things coming. I know, I know, that's meant to be superstition, but I'm telling you, I kept track, and I've got enough maths in me to be sure of the odds. They're not random. It all balances out eventually.

So that's when I get to thinking. What if the person rolling doesn't matter? Just as long as the rolls balance out overall. You see where I'm going with this. The weirdest thing, nobody ever said no. Some stranger approaches you, slides a pair of dice over to you and tells you to roll them, you say no, right? But they always did. Sure, they'd give me odd looks, tell me to get lost, treat me like the creep I absolutely was. But they still rolled them.

And sure, I know better than most everyone loves rolling dice, but it does make me wonder how much control I ever really had. I did spread good luck as well as bad. After all, even when you stack the odds, plenty of people got high numbers and then a letter arrives right there and then with welcome news. I hated them for it though. Those stupid damn grins as they robbed me of my good luck. But when they rolled low...

When you could see the misfortune dropping over them like a shadow. Or better yet, when they rolled real low, and you could be certain that the next throw would be a good one. There was a dark joy to that, I'll admit. And my system worked. It wasn't perfect, I'd still get a few dud rolls here and there. A broken down car, a missed payment. Once I even went through a plate glass window.

but for the most part I'd really turned stuff around for myself, offloading all the crap to someone else for a change. Clearly something that idiot Gary had never even thought to try. And then it started to change, and the luck was... different. Not in whether it was good or bad, but in how it was good or bad. At first it had all been pretty normal stuff, sometimes even predictable. But gradually it started becoming more... I don't know, abstract.

Like it used to be getting an extra hash brown or whatever, and then it became just being in a good mood. And then finally you couldn't even pin down what had happened, you just knew something had. And as my luck kept getting better and better, I started to feel less and less... connected to the world. Like I was a lucky ghost or something. Walking with normal people, but not really one of them anymore.

I was just this figure, stepping into their lives long enough to gift them fortune or, more often, misery, before moving on. I started to enjoy that more than the luck. I was rolling for myself, less and less, focusing more on being some mysterious stranger. I even began dressing for the part. I got hold of this long, dark coat, a wide-brimmed hat, grew a proper goatee, the works.

This was up until about a week ago. That's when I see Gary, sat in a coffee shop just down the road from the fancy uptown flat I'm living in. Thank you, double six. And he looks normal. Not happy, exactly, but certainly not the miserable shell he'd been when I saw him last. And a vicious little idea comes to me. So I walk up to him, and I say hello. You should have seen his face.

Guilt at first, sure, but then it slides into confusion when he sees the outfit. He starts to stammer out some half-baked apology when I hold up my hand to stop him. I put on the voice and tell my old friend thank you so much for the gift and that I want to pay him back. He knows what's coming then, even before I take them out and place them on the table between us. He doesn't want to roll them.

He wants to be anywhere that isn't sat across from me in that grotty little cafe. But he picks them up anyway, and grimly throws them. I'd never seen snake eyes come up before. Never in all the thousands of times I'd seen them rolled, clattering across someone's future. Maybe they've been saving themselves for a special occasion. An honor for an unworthy keeper. Or maybe Gary was just really, really unlucky.

Either way, there's this moment of silence as we both stare at the table and the dice stare back. When the truck barrels through the wall, it isn't the grill that hits Gary first. It's the bricks that are crushed in front of it. Half of one slams into his jaw, ripping it from the top of his face and spraying me with a clatter of dislodged teeth. Another hits the side of his head, collapsing his eye socket and opening his skull like an overripe grape.

Maybe that's what kills him. I hope so, because I don't want to think about what it must have felt like as the wheels of the massive vehicle rolled over him and ground his body into the lino. Apparently the driver was asleep at the wheel. The building is wrecked, but somehow nobody else was hurt except for Gary. Just unlucky, I guess. I stagger out of there before the police and ambulance arrive, and I throw up.

I don't know what I expected to happen, what satisfaction I thought I might get from seeing Gary get screwed over by the dice, but that... is too much. And I know I can't keep them. And that brings us about up to date. They're yours now, and I never want to see them again. Don't get me wrong, it's a blow, but... I'm just not the right guy to carry them. Besides, I've seen how they treat people who give them away. It's a damn shame, though.

Maybe just once more. For old times sake. Transcription ends due to interruption. Statement giver declared dead by paramedics at scene. Come in, Gwen. Sit. I have your first assignment for you. You are to visit a man by the name of Nigel Dickerson and hand him this envelope, which contains a name and address.

Take note of anything he says or does in response, especially his stress levels and emotional state, as well as those of any companions. I'm sorry, I'm confused. Was there something unclear about my instructions? Nigel Dickerson.

As in THE Nigel Dixon? From TV? Possibly. I don't watch television. You must know him. He was huge in the 90s. Saturdays on 6? Mr. Bonzo? The Prank Tank? That seems feasible, given what I know of the man. And why not just email him? Because I have found over the years that anything less than the personal touch in these situations often leads to...

Cheers, my dears. Cheers.

So what are you doing here Teddy Bear? I mean, I can go if you like. Sure, just leave your wallet yeah? Ah, in the market for an unpaid overdraft are we?

Seriously though, I'm surprised you can make it on a weekday morning. Yeah, well let's just say I'm currently free as a bird from 9 to 5. Oh shit, Teddy. What happened? Redundant. They actually started plans to downsize the day before my interview and it turned out their hiring department didn't get the memo. Last in, first out, you know how it goes. Bastards. You deserve better than that. Yeah, well, since when does anyone get what they deserve, eh? French Revolution?

There were some pretty just desserts there. Yeah, yeah. So, how's things back in the crypt? I mean, Lena's just hired a couple of... You hear me asking for a job? I only just got out. I'm staying well short of that creature. Fair enough. It's all right. You met Sam, obviously, and then we had Celia join on top of that, so we're all staffed up for a change, which is...

Nice. Nice? Yeah. Alice, I've known you for what, four years? I don't think I've ever heard you describe something as nice. Wicked, maybe. Sick nasty, sure. You even unironically used tubular a few times. But nice?

Never. Okay, first, I was being super ironic. Yeah, sure. And second, it is nice. We're more or less on top of the caseload and Sam and Celia get along great and... Ah, there it is. What? What? I'm just saying, I could understand if the office felt...

Crowded. Oh, you know me. I just love to turn work into a minefield of interpersonal tension. You guys were together for years. It's understandable. You know...

People drown in the Thames all the time, Teddy. I've seen the statistics. It would look so much like an accident. Oh, hold that death threat. Looks like I've actually got an interview nearby, so... Say no more. You head off and I'll sit here working on my weepy alibi. I'm sorry, officer. It all happened so quickly. One moment, Teddy was stood over the water talking nonsense about the... Sam, hey! Hey. You okay? Fine, thanks. Teddy, right?

Mind if I join you? Afraid I'm actually just heading off so... Hey, no worries. I'll have to leave you in Alice's tender care. Help yourself to my pint if you like, I've barely touched it. Oh, uh, cheers. I wouldn't. Teddy's rife with diseases of the mind. I think I'll risk it. So, you and Teddy... Me and Teddy what? How long have you two... What?

Oh my god! What is it with people today? Teddy! No! No! Harsh. Don't get me wrong, Teddy's a good lad, but he's not lurking in the woods, eluding hunters and appearing only in occasional blurry photos. Look mate, Bigfoot's a good lay, but he's got some real abandonment issues. But yeah, Teddy was in the area for a work thing, that's all.

Anyway, why are you here? You only usually swing by at the end of the week. Well, I was actually hoping to talk to you. You talk to me all night at work. Well, I wanted to ask you something. Oh yeah? Something private? Yeah? I want you to come to some ruins with me.

Come again? Listen, I know that you said I shouldn't pay too much attention to the cases and that, but I genuinely think there might have been something really weird going on at the Magnus Institute. And then there was this new case that came up and... Hang on, hang on. You already managed to talk Celia into all this guff. Why not take her on your little Scooby-Doo adventure? I mean, I do like Celia, but... But...

I'm not sure we're quite at the going to Manchester to dig through a burned down building stage. Right. And we are. Oh, we used to be. When do we leave? The Magnus Protocol is a podcast distributed by Rusty Quill and licensed under a Creative Commons Attribution-Long Commercial Sharealike 4.0 international license.

The series is created by Jonathan Sims and Alexander J. Newell and directed by Alexander J. Newell. This episode was written by Jonathan Sims and Alexander J. Newell with vocal edits by Nico Vitesse, soundscaping by Meg McKellar and mastering by Catherine Rinella with music by Sam Jones.

With additional voices from...

The Magnus Protocol is produced by April Sumner, with executive producers Alexander J. Newell, Danny McDonagh, Lynn C., and Samantha F.G. Hamilton, and associate producers Jordan L. Hawke, Taylor Michaels, Nicole Perlman, C.T.S. DeRaven, and Megan Nice. To subscribe, view associated materials, or join our Patreon, visit RustyQuill.com.

Rate and review us online. Tweet us at TheRustyQuill. Visit us on Facebook or email us at mail at rustyquill.com. Thanks for listening. When you use SAP Concur solutions to automate your business finances, you'll be ready for anything.

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