Facebook is investing heavily in AR and VR to avoid repeating its late adoption of mobile technology, which caused an existential crisis for the company. They aim to control the next major computing platform shift, potentially replacing mobile dominance with AR and VR. Mark Zuckerberg and other leaders believe this is the future, and they are spending billions annually to develop hardware and software for these technologies.
Facebook's late adoption of mobile technology taught them the importance of early platform control. They now aim to be pioneers in AR and VR to avoid being at the mercy of other companies, as they are with Apple and Google in the mobile space. This drives their aggressive investments and acquisitions in AR and VR hardware and software.
Facebook has acquired Control Labs, a mind-reading technology startup, for nearly $1 billion, and considered buying Fitbit and Cirrus Logic, a chipmaker. These acquisitions highlight their focus on developing input mechanisms, wearables, and hardware components for AR and VR devices.
Oculus has performed better than expected, with Facebook selling every unit it can produce. The Oculus Quest, released in 2019, is a cordless, standalone device with features like six degrees of freedom and hand tracking, making VR more accessible and functional. Despite VR's niche status, Facebook remains a leader in the space due to continued investment.
AR is seen as the next major computing platform, with potential to overlay virtual objects onto the real world. Facebook has shifted its focus to AR, dedicating hundreds of engineers to developing AR glasses. Mark Zuckerberg and other leaders believe AR will eventually replace mobile as the dominant platform, and they aim to control this shift.
Facebook's reputation for privacy issues and data collection makes it challenging to recruit top talent, especially from companies like Apple. Despite being a major player, they are seen as an underdog in the AR and VR race, which complicates efforts to attract experienced hardware engineers and developers.
AR glasses are expected to reach early adopters within five years, with Facebook and Apple targeting 2023 for their first releases. The technology is projected to become more accessible and functional by then, appealing to tech-savvy users and knowledge workers.
In 2018, Google discussed exiting the cloud market due to its third-place position behind Amazon and Microsoft. However, the idea was dismissed, and Google Cloud remains committed to becoming a top player by 2023. The discussion highlights the challenges Google faces in competing with established cloud leaders.
Google aims to become a top-two cloud provider by 2023, focusing on enterprise sales and marketing. They have hired experienced professionals from companies like VMware and Oracle to build enterprise expertise. However, without a major acquisition, it is unlikely they will surpass Amazon or Microsoft in the near term.
Google's cloud business struggles with a lack of enterprise DNA, as the company is traditionally consumer-focused. Shifting to enterprise sales and long-term contracts has caused internal friction, particularly among teams accustomed to building consumer products like Gmail. This cultural shift is a significant hurdle for Google Cloud.
Alex dives into Facebook's massive hardware plans in AR and VR and the executive, Andrew "Boz" Bosworth, who's heading the endeavor. Nick and Kevin talk about Google Cloud and the long-shot effort to beat Amazon and Microsoft.