This interview was recorded at YOW! London for GOTO Unscripted.gotopia.tech)Read the full transcription of this interview here)Jessica Kerr - Principal Developer Evangelist at HoneycombJessica Cregg - Information Technology Operations Engineer at CybSafeRESOURCES****Jessica Kerrjessitron.com)@jessitron)github.com/jessitron)linkedin.com/in/jessicakerr)twitch.tv/jessitronica)instagram.com/jessitronica)Jessica Cregg**@**JessicaCregg)github.com/jessicarfactory)linkedin.com/in/jessicacregg)DESCRIPTIONSoftware's evolving landscape goes beyond mere programming, creating far-reaching consequences. Dive into software development's intricate world in this GOTO Unscripted talk where Jessica Kerr explores observability, gamification and systems thinking. Speaking with Jessica Cregg, Kerr highlights the distinct satisfaction derived from collaborative tasks and the pros and cons of integrating gamification as well as competition-driven incentives in software engineering.The talk underscores the interplay of observability and feature flags for agile deployment and issue resolution. Gain deeper insights into systems thinking, a framework that has evolved to embrace software's constant evolution and uncover how observability extends beyond monitoring to provide actionable insights.RECOMMENDED BOOKSDebbie Levitt • Customers Know You Suck)Yu-kai Chou • Actionable Gamification)Chris Collins • Gamification: Playing for Profits)Charity Majors, Liz Fong-Jones & George Miranda • Observability Engineering)Kelly Shortridge & Aaron Rinehart • Security Chaos Engineering)Matthew Skelton & Manuel Pais • Team Topologies)
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