Home
cover of episode Replay Audiobook by Richard Garriott, Tristan Donovan

Replay Audiobook by Richard Garriott, Tristan Donovan

2017/6/6
logo of podcast Discover the New Releases Audiobooks in Science & Technology, Technology

Discover the New Releases Audiobooks in Science & Technology, Technology

Frequently requested episodes will be transcribed first

Shownotes Transcript

Please open https://hotaudiobook.com ONLY on your standard browser Safari, Chrome, Microsoft or Firefox to download full audiobooks of your choice for free.

Title: Replay Subtitle: The History of Video Games Author: Richard Garriott, Tristan Donovan Narrator: Gary Furlong Format: Unabridged Length: 15 hrs and 15 mins Language: English Release date: 06-06-17 Publisher: Tantor Audio Ratings: 4.5 of 5 out of 39 votes Genres: Science & Technology, Technology

Publisher's Summary: A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past. Along the way it takes in the spectacular rise and fall of Atari, the crazed cottage industry spawned by the computers of Sir Clive Sinclair, Japan's rapid ascent to the top of the gaming tree, and the seismic impact of Doom. Replay tells the sensational story of how the creative vision of game designers across the globe gave rise to one of the world's most popular and dynamic art forms. Based on extensive research and more than 140 interviews, Replay includes insights from video game legends such as Atari founder Nolan Bushnell, Will Wright - the creator of The Sims , Doom designer John Romero, and Hironobu Sakaguchi of Final Fantasy fame. Replay also includes a foreword by Richard Garriott (AKA Lord British).

Members Reviews: A fine addition to my game history collection. It gives me gratification that the area I chose to specialize in during my graduate studies - The history of games and simulations- is now getting serious attention. This book covers some of the same ground as others I have read, but still manages to deliver points and anecdotes missed elsewhere. Lots of direct quotes from game developers and designers, and a good narrative of the rise and fall of game styles and genres. Not sure if this is the performer or the nook text, but there are some errors like "Planescape: Torment" being referred to as "Planetscape" etc. Other than those small errors, I enjoyed this book thoroughly.

A Wonderful and Thorough Companion to Video Games Focuses on all video games but covers the computer angle more thoroughly. Great narrator. It's not as thorough on all the game consoles as "The Ultimate History of Video Games" but it branches more into computer games in the U. K. and many parts of Europe and gives a more thorough background into how computer culture influenced second generation consoles and on. Brings video games up to 2012 and the advent of indie games on Steam. "Ultimate History" ends with the death of Sega as a console producer. The two books complement each other nicely.

Excellent Book I have quite a few gaming history books in my library but I think they are all Nintendo vs Sega and while the story is interesting it has been told numerous times. Replay on the other hand covers so many different topics (the European computer scene, arcades, etc..) that aren't covered that well elsewhere. The narrator is fantastic, great pacing, he just brought the book to life. I just can't recommend this book enough.

Sad to have this ruined by the narrator What could have made this a 4 or 5-star listening experience for you? They chose a narrator with a Scottish dialect. For me, it was too distracting -- and quite frankly, made no sense given the subject matter. Nothing against Scottsmen -- but it's too distinctive as an accent.

Great history but not without its flaws The most glaring flaw, the Wii only sold so much because artificially created supply shortages