Motphys specializes in real-time physics engines, focusing on motion and physics simulations. Unlike traditional game engines like Unity or Unreal, which use built-in physics systems like NVIDIA's PhysX, Motphys offers a distributed architecture that can scale across multiple machines, enabling large-scale simulations. It also emphasizes high performance and precision, particularly for industrial applications like robotics training.
MicroBlocks is a graphical programming language inspired by Scratch, designed for physical computing. It allows users to program hardware like ESP32 or Raspberry Pi Pico using a block-based interface, eliminating the need for complex Arduino coding. Unlike Arduino's single-threaded loop model, MicroBlocks supports parallel tasks through message broadcasting, making it more intuitive and accessible, especially for beginners.
InSpaze faces challenges with user retention on Apple Vision Pro due to limited use cases and the device's weight and discomfort. To address this, InSpaze focuses on creating virtual social experiences that connect users globally. It also offers a mobile version to ensure accessibility, even when users aren't wearing the Vision Pro, thereby reducing the device's 'dust-gathering' tendency.
Distributed physics engines, like Motphys's, break the limitations of single-machine processing by leveraging multiple machines connected via high-speed networks. This allows for large-scale simulations, such as the 100,000-user metaverse project with China Mobile's Migu. In this project, Motphys's distributed system handled real-time physics interactions, while Unity managed rendering, showcasing the scalability and efficiency of distributed architectures.
MicroBlocks uses Bluetooth or Wi-Fi to establish communication between the programming interface and the hardware. This eliminates the need for physical cables, allowing users to program and control devices wirelessly. The system transmits the entire program to the hardware in real-time, enabling immediate feedback and interaction, which is particularly useful for educational and prototyping purposes.
Apple Vision Pro faces limitations such as its heavy weight, which causes discomfort and leaves marks on users' faces, and its lack of compelling use cases beyond novelty experiences. Additionally, its high cost and limited ecosystem of engaging applications contribute to low user retention, with many devices ending up unused or resold.
Motphys's physics engine provides a high-precision, real-time simulation environment for training embodied AI and robotics. By accurately modeling physical interactions, it allows robots to explore and learn in virtual environments, generating synthetic data that enhances their intelligence and adaptability in real-world scenarios.
MicroBlocks lowers the barrier to hardware development by offering a block-based programming interface inspired by Scratch. This approach simplifies the process of coding hardware, making it accessible to beginners, including children. Its real-time feedback and wireless capabilities further enhance usability, enabling users to experiment and prototype without extensive technical knowledge.
The guests anticipate advancements in VR/AR and physical computing in 2025. Motphys aims to accelerate robotics training through its physics engine, InSpaze hopes for a more affordable and accessible Apple Vision Pro to expand its ecosystem, and MicroBlocks looks forward to integrating spatial computing technologies like Victor Bright's Dynamic Land to enable collaborative, real-world applications.
虚拟世界与现实世界的界限逐渐模糊,已然成为不争的事实。但究竟哪些曾经的幻想已然照进现实,又有哪些挑战依然横亘眼前?本期节目,我们邀请三位来自不同领域的嘉宾,从 2024 年底的当下出发,共同审视虚拟与现实融合的真实图景。
InSpaze 的易明分享了在全新的硬件生态 Vision Pro 上开发社交应用的挑战与机遇,并展望了虚拟社交的未来;Motphys 的崔汉青深入剖析了实时物理引擎如何赋予虚拟世界更真实的物理规律,以及在游戏、具身智能、数字孪生领域的应用;MicroBlocks 的邵悦展示了物理计算平台 MicroBlocks 的特点和优势,如何简化硬件开发流程,让人人都可以通过编程改变现实世界。
虚实交错和跳跃之间,三位嘉宾将关注点聚焦于一个挑战:如何结合虚拟和现实、软件和硬件,以及 AI 技术,创造一只能够陪伴人类的机器狗?
本期播客录制于 RTE 2024 大会期间的「《编码人声》线下开放麦」,这是开放麦特辑的第 2 期。
## 本期嘉宾和主播
易明:InSpaze 创始人,Vision Pro 社交应用开发者,被 Vision Pro 「压」出苹果肌崔汉青:Motphys 创始人,实时动作物理引擎开发者邵悦:MicroBlocks 社区推广人,想让硬件开发像搭积木一样简单朱峰:「津津乐道播客网络」创始人,产品及技术专家。 制作团队
后期 / 卷圈监制 / 姝琦产品统筹 / bobo联合制作 / RTE开发者社区
「编码人声」是由「RTE开发者社区)」策划的一档播客节目,关注行业发展变革、开发者职涯发展、技术突破以及创业创新,由开发者来分享开发者眼中的工作与生活。录制嘉宾覆盖信通院 & 科委专家、国内外资深投资人、VR/AR & 虚拟人 & AIGC 等新兴技术领域头部创业者、一线网红 & 硬核开发者、跨界画家 & 作家 & 酿酒师等。
RTE 开发者社区)是聚焦实时互动领域的中立开发者社区。不止于纯粹的技术交流,我们相信开发者具备更加丰盈的个体价值。行业发展变革、开发者职涯发展、技术创业创新资源,我们将陪跑开发者,共享、共建、共成长。社区于 2023 年底正式启动了「主理人+工作组」的运营机制,并确认了社区的 3 位联合主理人 ——· 零一万物 01.AI 开源负责人 @林旅强 Richard· FreeSWITCH 中文社区创始人 @杜金房· 库帕思 CTO @卢恒
本节目由津津乐道播客网络与 RTE 开发者社区)联合制作播出。
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