Our LucasArts adventure miniseries continues this week as we explore the developer's first (relatively) high-res adventure: 1997's The Curse of Monkey Island. This late-'90s release had a lot going against it: the series creator had left the company years ago, the two guys responsible for most of the previous games' humor and design were busy with other projects, and this third entry in the trilogy went for an art style far more exaggerated than what had come before. And somehow, they didn't screw it up. On this episode of Retronauts, join Bob Mackey and Nina Matsumoto) (Thimbleweed Park) cover artist and designer at Fangamer)) for a super-size exploration of this once-long-awaited sequel.
Be sure to pre-order Nina's newest book: Sparks! Double Dog Dare).
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